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Intel Visionary Conference 2013
From One to Two: Understanding Mitosis Through Visual Interpretation with Sean Nash
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10 Keys to Effective Professional Development
140 Characters and Beyond: Learning to Connect with Twitter
A Collection of Perspectives on 21st Century Learning
An Organizational Approach to Web 2.0
Behind the Scenes: How Schools Initiate and Prepare for Learning Space Change
Beyond the Web 2.0 Hype: Focusing on What Really Matters
Capturing Stories, Capturing Lives: An Introduction to Digital Storytelling
Cartography on the Cutting Edge
Collaboration in the Age of Google
Creating Digital Learning Spaces (Workshop)
Creating a Multidimensional Learning Environment: Our Experience (OLI)
Creating Immersive Learning Environments with Mixed Media
Creating Immersive Learning Environments with Mixed Media and Google (GAFE Atlanta)
Creating Immersive Learning Environments with Mixed Media and Google
Creating Immersive Learning Environments with Mixed Media and Google (GAFE NE, SS, IL)
Design Spaces for Learning: Exploring Physical and Virtual Learning Areas with Chris Johnson and Christian Long
Developing Digital Learning Spaces: From Vision to Reality
Developing Guidelines for Social Media
Developing Guidelines for Emerging Technologies
Developing Flexible Spaces for Student Learning
Developing the Design Mind: An Introduction to Design Thinking w/Christian Long and Laura Deisley
Digital Footprints: What Educators Need to Know
Expanding Notions of Digital Learning Spaces
Four: Forty: 140: Four Themes, Forty Ideas, 140 Characters
Habits and Habitats: Rethinking Learning Spaces for the 21st Century
Hitting a Moving Target: Best Practice Teaching and Learning
IDEA EXCHANGE: BYO and One-to-One Panel (moderator)
Implications of Web 2.0: 2010 Update (panel)
Improving Literacy Skills Through Blogging
Launching a Learning Community
Leaders and Learning Spaces (Workshop)
Leadership in the 21st Century: Starting and Sustaining Change
Learning Space page for the ISTE Summit
Learning at the Speed of Technology
Learning at the Speed of Technology (workshop)
Life on the Screen (Workshop)
Life on the Screen (Presentation)
Mini-Summit: Social, Professional and Academic Networking: Ready for School?
Michigan AIA | Renewing the Imagination of Schools and Learning and What's Next? Lessons Learned from the Conference
Moodle: Creating Your Course Presence
Offline and Online: A Context for Libraries in the 21st Century
One Hour PowerPoint: 10 Strategies for Improving Student Presentations
On the Development of Learning Spaces
On the Development of Multidimensional Learning Spaces (ISTE SIG)
Organizing Student and Teacher Learning with RSS
Overcoming Technology Yah Buts
Problem Solving with Design Thinking
Re-Envisioning Learning Spaces
Re-imagining the Spaces in Which We Learn
Renewing the Imagination of Schools and Learning
Revisiting Moodle: Expanding Your Course Presence
Social Media and Student Devices: Developing Guidelines
Standing Room Only - How to Create Unforgettable Presentation Media
Tech Forum Atlanta Panel Discussion: Beyond the Web 2.0 Hype
Tech Forum Midwest Panel Discussion: Beyond the Web 2.0 Hype
Tech Forum SouthWest Panel Discussion: Beyond the Web 2.0 Hype
The Impact of Social Media in Schools: Welcoming and Responding to the Disruption
The Top Ten Technology Tools of Today
Towards a Framework for Visual Literacy Learning
Understanding and Applying Connective Technologies to Teaching and Learning
Understanding the Opportunities and Challenges of Emerging Learning Environments
Understanding and Applying Web 2.0 Technologies to Teaching and Learning (ISTE)
Understanding and Developing Social Media Guidelines for Schools
Understanding the Impacts of Emerging Digital Learning Environments (OLI)
Understanding Google Chrome and Drive
Using Google to Enhance the Social Studies Curriculum
What If The Story Changed? (K12 Online Conference)
What If? (Educon Workshop)
What If? (Presentation)
Why Johnny Can't Read...A Conversation About What It Means to be Literate...Today
Yah But! Meeting the Challenges of Disruptive Technologies
Developing the Design Mind: An Introduction to Design Thinking
"Think of today as a prototype. What would you change?" Tim Brown
Session Description:
This conversation engages participants in a holistic treatment of the design thinking process, and helps them to begin developing a design mind, one that sees problems and issues always as a design problem. Participants will form design teams, and use the process of design thinking to address a contemporary issue surrounding education (design provocation). Embedded in this conversation will be strategies to help participants vision design thinking as a 21st Century pedagogy, and one that deeply engages students in developing solutions to human needs. Additionally, other components that support the process, such as developing the types of learning spaces that support such design thinking, will be addressed. After developing a prototype solution, participants will have an opportunity to share and receive feedback on their designs.
Read more here.
Design Thinking | Could this be (the only) authentic 21st century pedagogy?
Design Thinking is a process for practical, creative resolution of problems or issues that looks for an improved future result. It is the essential ability to combine empathy, creativity and rationality to meet user needs and drive [project] success. [from Wikipedia definition].
To Get Started:
- Read What is Design Thinking? | University of St. Gallen
- Learn the Steps in the Design Thinking Process | d.school
- Download and explore Design Thinking for Educators | a 97 page guide of design thinking goodness from IDEO. Download Version 2.0 of the Kit
- Download and explore Bootleg Bootcamp | d.school
- Read Developing the Design Mind | David Jakes
- Explore What If at Educon 2012 | David Jakes
- Read Design Thinking: Lessons for the Classroom | Edutopia
- Consider 5 Ways to Begin Designing Your Life in 2013 | Tim Brown
- Deepen your thoughts on the Design Thinking Process | The Nueva School
- Participate in the Virtual Crash Course in Design Thinking | d.school
- Discuss with a colleague: How Might We: The Secret Phrase Top Innovators Use | Harvard Business Review
- Plan your next workshop with the Collective Action Toolkit | Frog
- Watch the video below to see design thinking in action | IDEO and Nightline (refresh browser if video does not appear)
Additional Ways to Deepen Your Understanding of Design Thinking
Videos:
- Building Creative Self Confidence | David Kelley
- How to Design Breakthrough Inventions | David Kelley
- Shaping Space: The d.school's Environments Collaborative from Stanford University's d.school
- Emily Pilloton: Teaching Design for Change | TED Talk
- Deep Dive: IDEO's Shopping Cart¯ episode on ABC Nightline
- Innovation Through Design Thinking¯ presentation by Tim Brown (IDEO) at MIT
- Design Thinking Can Be Learned¯ interview | David Kelley (IDEO, Stanford d.school) viaBusinessweek
- Tim Brown Urges Designers to Think Big | TED Talk
- David Kelley on Human-Centered Design |¯ TED Talk
- How Thinking Like a Designer Can Inspire Innovation | Goodman
- Open Ideo, an online platform for social change that uses design thinking | Ideo
Articles + Books:
- Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation | Tim Brown
- Make It Visual | Tim Brown
- Design Thinking: special report | Businessweek, 9/30/09
- Design Thinking (PDF) | Tim Brown for Harvard Business Review, 6/08
- Design Thinking¦ What Is That?¯ | Fast Company, 3/06
Design Thinking Schools / Programs / Initiatives:
- World's Best Design [Thinking] Schools slideshow compiled by Businessweek
- Stanford's d.school (and the d.school K-12 Lab)
- Prototype Design Camp -- for HS / college students
- Studio H, Bertie, NC for HS students sponsored by Project H Design
- Design Ignites Change for HS + college students
- Tinkering School for young + HS students
- Public Workshop for HS students
- Project: Interaction for HS students
- Study Partner for college students
- Design for America (@ Northwestern University) for college students
- Rural Studio (@ Auburn University) for college students
- OpenIDEO by IDEO (crowd-sourced design solutions)
- frogMOB by frog design (crowd-sourced design solutions)
- Ideas Foundation (UK) and the I Am Creative initiative for HS students
- Design Thinking for Social Innovation | Stanform Social Innovation Review
Purely for Fun (Yet Very Useful)